Patches

    Patch 2026.07.05

    Post-Test Release 28

    Features


    • Wind and cloth physics added
    • Auto-sold and banked materials now appear in Battle Results screen
    • Treasure Chest sequence for post-battle rewards added

    Bug Fixes


    • Finickiness of Element Drive UI has been obliterated
    • Fixed issue where Ability Cards would appear available for use in battle without required orbs
    • Battle camera adjustments
    • Element swarm warnings added to PuPu areas

    Patch 2026.06.29

    Post-Test Release 27

    Bug Fixes


    • Fixed issues with Killer Mantis/Mantis AI
    • Fixed issues with Miasmatic Lich AI causing soft-locks
    • Fixed issues with Dyadic/Imperial Lich AI
    • Fixed issue with occasional soft-locks when shifting elements
    • Additional UI SFX added
    • Correction to Gold Chocobo ability card flavour text

    Patch 2026.06.27

    Post-Test Release 26

    Bug Fixes


    • Auto battle now uses PuPu cards when appropriate
    • Ability Card Augment no longer causes CTD
    • Fixed issue with Lockout abilities breaking the Element Wheel
    • Interacting with players in the Following/Follower menus no longer refreshes the entire list
    • Improved audio mixing
    • Enhanced Boons extra skill implemented
    • Score/Rank screen displays again after battle

    Patch 2026.06.26

    Post-Test Release 25

    Bug Fixes


    • Chocobos had a chance to become soft-locked after using Chocostance
    • Enemy AI did not register Resisted hits correctly
    • Extra Skill preference not working correctly in Auto Battle
    • Favourited card icon did not show in Ability Card menus

    Patch 2026.06.26

    Post-Test Release 24

    Features


    • Chocobocalypse! event has been added
    • Rental Search feature has been added
    • Completed achievements may now be claimed
    • Alternative cursors have been added to Windows Config Menu
    • Skip Fusion Animation option added to Config menu

    Bug Fixes


    • Auto-battle logic has been improved
    • Enemy AI has been reworked to be in parity with original
    • Fixed issue with Black Mage soft-locking when using Ultimate
    • Additional SFX has been added to menus
    • Enemy level scaling to player level has been implemented for event regions
    • A notification will appear when Mobius Box regular gifts have been received
    • A notification will appear when Mobius Gift Box has expired
    • The game will no longer punish you for exiting by blasting your eardrums

    Patch 2026.05.03

    Post-Test Release 23

    Features


    • Additional battle keybinds added (Check HELP window in battle)

    Bug Fixes


    • UFO's Aeroga 2x only dealing one hit of damage
    • Rental Cards no longer interfere with auto-battle logic when "Do not use rental card" option is selected
    • Auto-battle AI logic improvements
    • Ultimate abilities no damage no longer capped
    • Damage for PuPu's -ra abilities fixed
    • Fixes to prevent soft-locking in battle and actions carrying over to next turn
    • Life Orb pity no longer rolls when element orbs are full
    • Element Wheel now steps after tap attacks and abilities
    • Critical Retrieval fixed to roll on generated orbs individually and now has chance to grant life orbs
    • Stats reworked for Chapter 2 bosses

    Patch 2026.04.29

    Post-Test Release 22

    Features


    • "Ultimate To Break" option added to auto-battle
    • Additional resolution options added
    • Option to reduce camera movement in battle added

    Bug Fixes


    • Subjob Crit Chance / Defense stats fixed
    • Deck Stats UI now updates when selected Deck changes
    • Battle camera improvements
    • AI battle logic improvements
    • En-weapon is no longer removed when overwriting another En-weapon buff
    • Break Power fixed for Hecatoncheir
    • Rounding issue with Crit Chance / Defense fixed
    • Damage variance now applies per enemy for cone/area attacks
    • Ultimate Ability buff durations fixed for Onion Knight, Neophyte Ranger and Hunter
    • Damage numbers / enemy health bar will stay further from edges of the screen for visibility
    • Ether consumption is now update in-game
    • Drain fixed for Dark Knight ultimate
    • Damage / break numbers fixed for cone abilities
    • Break Power stat fixed

    Patch 2026.04.26

    Post-Test Release 21

    Features


    • Chaos Vortex: Madness added
    • Graphics Level options added
    • Ultimates added for all jobs
    • Spirit companions now support the player in battle

    Bug Fixes


    • Enelement adds Elemental Enhance to damage
    • Debuff mechanics have been fixed
    • Damage increase applies to 3rd tap attack
    • Job Card Summon now shows gold lasers instead of green
    • Damage randomisation now applies
    • Extra Skill prioritisation fixed in auto battle
    • Auto-battle Extra Skill prioritisation now considers Ability Level

    Patch 2025.12.23

    Post-Test Release 20

    Features


    • Additional options added for auto battle

    Patch 2025.10.07

    Post-Test Release 19

    Bug Fixes


    • Fixed issue that made Hades unavailable for Card Augment
    • Orb cost for Hecatoncheir corrected
    • Fixed -Force battle effects for elements unusable by Job causing forced Life Orb generation
    • Fixed incorrect effect icon when -Force battle effects replaced due to element unusable by Job
    • Fixed side menu disappearing in Item Shop
    • Damage absorbed by enemies now subtracts from score