Issues

Game Accepted

Text opacity stays low (faded out) on short skill descriptions after closing long description cards. Reproduce steps: 1. Open a card with a long skill description that triggers text fade-out. 2. Close this card on text fade-out. 3. Open another card that has a short skill description.

Issue #338 View Details →
Game Fix Ready

Under the Chaos Vortex description on the world map it says “A realm of death and chaos where only the strong map survive”. I don’t think this is worded correctly. Strong map?

Issue #336 View Details →
Game Accepted

Followers menu shows "Players Followed {0}/{1}" when no one follows you.

Issue #329 View Details →
Game Accepted

Summoned cards that are max boosted (ability level / skillseeds fully unlocked) do not display the correct ability or skillseed levels until a restart (there may be other methods to get them to display properly.)

Issue #319 View Details →
Game Accepted

In Fusion menu. Selecting Fusion Cards and pressing "Back" instead of "Move" unlocks "Fuse" button. Pressing the active "Fuse" button while no cards are actually selected causes error message to appear, followed by a game softlock on endless "Connecting..." message.

Issue #300 View Details →
Game Accepted

Silent Ruins "Exploration One Clear!" is unable to be claimed until after a client restart.

Issue #295 View Details →
Game Accepted

When a card reaches its maximum level on the battle results screen, the EXP bar animation is missing.

Issue #287 View Details →
Game Accepted

Exploration Regions in MFF would show future Mobius Day bonuses in the timeline. (2x and all skillseeds being boosted). Attached is a picture from MFF. (x4 is because of the rebalance that happened later, it was 2x for Mobius Day on launch).

Issue #280 View Details →
Game Accepted

In the panel unlock screen after clicking on target panel to unlock. If u press Enter or spacebar the backgroud gets darker and darker. It may prob be duplicating the unlock window and its black shadow backgroud. Nothing else breaks just a visual bug.

Issue #265 View Details →
Game Accepted

Some enemies (Grudge Fighter & Grudge Ranger, maybe others) don't seem to cast shadows. They're vampires!

Issue #262 View Details →
Game Accepted

In fusing screen when selecting materials the target card outline becomes displaced when u scroll down.

Issue #235 View Details →
Game Accepted

Material cards obtained from treasure chests aren't sent to the bank with "Automatically send material cards to the card bank" enabled.

Issue #230 · 1 experienced this View Details →
Game Accepted

Weekly ranking rewards gift not show in Ranking Results.

Issue #228 View Details →
Game Accepted

Areas with multiple completion rewards will show two treasure chests overlapping each other

Issue #216 · 3 experienced this View Details →
Game Accepted

Casting a buff with Enhanced Boons will not overwrite a buff with lower Enhancement

Issue #177 · 1 experienced this View Details →
Game Fix Ready

Attempting to move more cards than available Card Bank space causes a retry error and an infinite loading screen.

Issue #161 View Details →
Game Accepted

Side menu disappears after Tooltips display on Region Map

Issue #160 · 1 experienced this View Details →
Game Accepted

Cost Items still appear for completed Skill Panels

Issue #100 View Details →
Game Accepted

Purchase prompt of Skill Panel when choosing Openers displays the Skillseed price instead of the opener to be used

Issue #97 View Details →
Game Accepted

Weapon model does not immediately update when changing in the Deck Editor

Issue #89 View Details →
Game Accepted

Skill Panels costing Crystals are made purchasable without owning the required amount when first unlocked

Issue #87 View Details →
Game Accepted

Monthly magicite count shows as 0 when at limit

Issue #19 View Details →
Game Accepted

Tooltip scrollbar does not fit to size of textbox

Issue #13 View Details →