Issues

Game Accepted

Deck editing. After changing deck. When opening Cards menu the Current Deck section still displays old deck until player leave Decks menu.

Issue #384 View Details →
Game Accepted

Social -> Recently Online Job icon displays as white square.

Issue #383 View Details →
Game Fix Ready

Extra skill "Guard Breaker" (warrior abilities) doesn't affect non-targeted enemies when using a cone attack. It's true for Wind Blast (Durandal), but I can't test if all warrior cones are affected (works correctly for Area-of-Effect attacks).

Issue #379 View Details →
Game Accepted

Wandering UFOs in PuPu Attacks have a much higher enemy level than they should have, making the level checks in their ai non-existent even for brand new players. They have static enemy levels of 135 for normal mode and 330 for hard mode regardless of player level. PuPus and UFOs in post-story nodes are unaffected.

Issue #376 · 2 experienced this View Details →
Game Accepted

If you go to the ability shop, set the display to "Info: Ability" it shows the levels correctly initially. If you then leave the shop (press home button for example), then come back to the shop, it will remember it was on "Info: Ability" but everything will show as maxed until you switch the info mode to default and back.

Issue #375 View Details →
Game Accepted

Tidus & Jecht Card skill typo. In this card, for the Extra Skill: Elemental Mirror, in the description, "E" is missing in "Element"

Issue #374 View Details →
Game Accepted

Laguna: FFRK card supposed to cost 4 water orbs not 5

Issue #373 · 1 experienced this View Details →
Game Accepted

Fusion menu. It is possible to select Favourited card as fusion fodder. Reproduction steps. 1) Start selection of fusion cards 2) Open card details and make card Favourite 3) Favourite card is still shown in the list and can be selected as fodder 3.1) Card can be selected first and then steps 1 and 2 are done to it 4) Start fusion with Favourite card selected 5) Get Error Code 0 and softlock

Issue #372 View Details →
Game Fix Ready

Sentinel grimoire (tyro ffrk card) supposed to cost 3 orbs on 4☆

Issue #371 View Details →
Game Accepted

Element Wheel segments do not show for some players on Android

Issue #369 View Details →
Game Accepted

Bandit Pass node is inaccessible (From either point: Inner Temple & Oasis of Haze) after the route has been opened. Doing a client restart fixes the issue.

Issue #367 View Details →
Game Accepted

Card Augment screen doesn't darken cards that aren't upgradable after you've pressed Hide Owned, even after\ you turn it back off.

Issue #366 View Details →
Game Accepted

shadow of defeated enemies remain on the ground even after they fade away

Issue #363 View Details →
Game Fix Ready

Screen tearing on high graphic settings with vsync on and off

Issue #362 · 1 experienced this View Details →
Game Fix Ready

Aerith & Tifa: FFRK card 3★, 4★ and 5★ vers all missing card description.

Issue #361 View Details →
Game Fix Ready

Several FFRK cards missing 5th extra-skill in 4★ ver: 4 Warriors of Light: FFRK Tidus & Jecht: FFRK Vanille & Fang: FFRK

Issue #360 View Details →
Game Accepted

Ability card details menu. Visual inconsistency for max leveled card. On 2nd page it only shows "To next level:" text. On 3rd page it also shows exp progress bar and amount of exp

Issue #359 View Details →
Game Fix Ready

There's no where during the selling process that actually tells you how much money you will receive.

Issue #357 View Details →
Game Accepted

when timid chocobos escape and run off screen, they now pop back to their original spot afterwards. this did not happen previously

Issue #346 · 1 experienced this View Details →
Game Accepted

The smaller dust cards (warrior, ripper) still have an extra ability experience bars that still gain experience even after they have learned all extra abilities. Not a big deal but my OCD thinks it is lol

Issue #342 View Details →
Game Accepted

Oasis of Storms in Chapter 2 inaccessible after unlocking

Issue #331 View Details →
Game Accepted

Summoned cards that are max boosted (ability level / skillseeds fully unlocked) do not display the correct ability or skillseed levels until a restart (there may be other methods to get them to display properly.)

Issue #319 View Details →
Game Accepted

In Fusion menu. Selecting Fusion Cards and pressing "Back" instead of "Move" unlocks "Fuse" button. Pressing the active "Fuse" button while no cards are actually selected causes error message to appear, followed by a game softlock on endless "Connecting..." message.

Issue #300 View Details →
Game Accepted

Silent Ruins "Exploration One Clear!" is unable to be claimed until after a client restart.

Issue #295 View Details →
Game Accepted

When a card reaches its maximum level on the battle results screen, the EXP bar animation is missing.

Issue #287 View Details →
Game Accepted

Exploration Regions in MFF would show future Mobius Day bonuses in the timeline. (2x and all skillseeds being boosted). Attached is a picture from MFF. (x4 is because of the rebalance that happened later, it was 2x for Mobius Day on launch).

Issue #280 View Details →
Game Accepted

Material cards obtained from treasure chests aren't sent to the bank with "Automatically send material cards to the card bank" enabled.

Issue #230 · 2 experienced this View Details →
Game Accepted

Weekly ranking rewards gift not show in Ranking Results.

Issue #228 View Details →
Game Accepted

Casting a buff with Enhanced Boons will not overwrite a buff with lower Enhancement

Issue #177 · 2 experienced this View Details →
Game Fix Ready

Attempting to move more cards than available Card Bank space causes a retry error and an infinite loading screen.

Issue #161 · 1 experienced this View Details →
Game Accepted

Side menu disappears after Tooltips display on Region Map

Issue #160 · 1 experienced this View Details →
Game Accepted

Purchase prompt of Skill Panel when choosing Openers displays the Skillseed price instead of the opener to be used

Issue #97 View Details →
Game Accepted

Weapon model does not immediately update when changing in the Deck Editor

Issue #89 View Details →
Game Accepted

Tooltip scrollbar does not fit to size of textbox

Issue #13 View Details →