2024.10.27 News
[ 2024/10 ] Job Cards Batch I
Job Card Batch 1

Card Summons grant new jobs and abilities to the Warriors of Light!

Let's take a look at content of the first lineup, and the characteristics of each job and ability!

Jobs
Characteristics of each Job type

There are three job types. All jobs of each type generally tend to possess the following characteristics:

  • Warrior Type: Characterized by high Attack power, and a good balance of Defense and other stats.
  • Ranger Type: Boasts the ability to swiftly Break enemies thanks to excellent Break Power and Crit Chance, but this comes at the sacrifice of a certain amount of Attack.
  • Mage Type: Relies on high Magic to unleash devastating amounts of damage, especially on Broken enemies. However, it pays for this with a relatively low Break Power.

Ability cards also have a designated job type. When using an ability card of the same job type as the job currently equipped, the ability will receive a bonus in intensity and bonus Break Power proportional to your Magic stat.

Both job cards and ability cards have elemental affinities, and you can only equip ability cards that match the elements that your job can use. Note that the elements that each job can use vary, even within the same job type.

Job Lineup

To get a new Job, use Summon Tickets or magicites to perform a Job Summon.

A job card obtained through summoning has very different stats even if it shares the same name as advanced jobs (Warrior, Mage, etc.) unlocked in the starting jobs' Skill Panels.

New job summon

These summoned job cards require a large number of skillseeds to fully develop, but ultimately they'll become far stronger than the equivalent basic job.

Let's look at the jobs currently available from Job Summon.

WarriorWarrior
Job Type:
Warrior
Ultimate Ability:
Arc Slash

Cone attack. Slashes enemies in a wide arc.

This job has a very high Attack, and is overall well balanced.

KnightKnight
Job Type:
Warrior
Ultimate Ability:
Radiant Sword

Cone attack. Slashes enemies with a radiant blade.

With its high Defense and resistance to the four Elements, this job specializes in outlasting the opponent. Has high Speed in comparison to the warrior.

RangerRanger
Job Type:
Ranger
Ultimate Ability:
Dancing Edge

Single-target attack. Lacerates an enemy with surgical precision.

The base job of the ranger-type job category. Has high Break Power and is easy to use.

HunterHunter
Job Type:
Ranger
Ultimate Ability:
Rain of Arrows

Single-target attack. Riddles an enemy with arrows of light.

Due to its exceptionally high Break Power, it would be possible to Break your enemy before they can act. Magic is lower than the ranger's, but has higher Speed.

MageMage
Job Type:
Mage
Ultimate Ability:
Ruinga

Area attack. Unleashes the devastating spell Ruinga at enemies.

The base job of the ranger-type job category. Has high Break Power and is easy to use.

White MageWhite Mage
Job Type:
Mage
Ultimate Ability:
Holy Prayer

Single-target attack. Restores caster's HP and unleashes Ruin at an enemy.

This job is characterized by its survivability, due mostly to its high natural Defense and an Ultimate ability that restores HP. Magic is lower than the Mage's, but has higher Speed.

Ability Cards
Ability Areas of Effect

Abilities have differing areas of effect, as defined below:

  1. Single-target: Affects only one target, but requires only a few orbs to use.
  2. Cone: Affects the target and several surrounding enemies. Useful when facing smaller groups.
  3. Area: Affects all enemies in the battlefield. Requires many orbs to use, but is highly efficient when facing a large group.

Ability areas of effect are represented by icons as seen above in the battle screen UI. Make sure to use the ability that deals maximum damage depending on the enemy's location and element.

Normal Cards and Fast Learner Cards

There are two kinds of Ability Cards: normal cards and "Fast Learner" cards.

Fast Learner cards start with their ability level at max, so they can immediately be used in any deck.

However, they cannot be augmented, whereas normal cards can become stronger as they are enhanced.

In addition, Fast Learner cards are only available in the Ability Shop.

Fast Learner cards have a "+" next to its rarity display, such as "★3+".

Card Lineup

Here are the cards you can get either from the Ability Shop or from Ability Summons:

Fast Learners
SalamanderSalamander
Ability:
Inferno
Warrior ability - Single-target fire attack. Lowers Attack.
SuccubusSuccubus
Ability:
Venom Swirl
Mage ability - Single-target water attack. Adds poison.
FenrirFenrir
Ability:
Shadowbind
Ranger ability - Single-target wind attack. Stuns.
Normal Cards
AresAres
Ability:
Flame Sword
Warrior ability - Single-target fire attack.
GeryonGeryon
Ability:
Flame Blast
Warrior ability - Cone fire attack.
IfritIfrit
Ability:
Flame Burst
Warrior ability - Area fire attack.
Onion KnightOnion Knight
Ability:
Earth Sword
Warrior ability - Single-target earth attack.
RaidenRaiden
Ability:
Earth Blast
Warrior ability - Cone earth attack.
JormungandJormungand
Ability:
Earth Burst
Warrior ability - Area earth attack.
ByakkoByakko
Ability:
Icefang
Ranger ability - Single-target water attack.
ValkyrieValkyrie
Ability:
Icewave
Ranger ability - Cone water attack.
ValeforValefor
Ability:
Icedance
Ranger ability - Area water attack.
GriffonGriffon
Ability:
Windfang
Ranger ability - Cone wind attack.
LakshmiLakshmi
Ability:
Windwave
Ranger ability - Cone wind attack.
QuetzalcoatlQuetzalcoatl
Ability:
Winddance
Ranger ability - Area wind attack.
FafnirFafnir
Ability:
Blizzard
Mage ability - Single-target water attack.
FamfritFamfrit
Ability:
Blizzara
Mage ability - Cone water attack.
ShivaShiva
Ability:
Blizzaga
Mage ability - Area water attack.
KirinKirin
Ability:
Fire
Mage ability - Single-target fire attack.
BeliasBelias
Ability:
Fira
Mage ability - Cone fire attack.
IfritaIfrita
Ability:
Firaga
Mage ability - Area fire attack.
Cait SithCait Sith
Ability:
Cure
Restores HP.
Fat ChocoboFat Chocobo
Ability:
Barrier
Raises Defense for several turns.
GigantGigant
Ability:
Brave
Raises Attack for several turns.
MoogleMoogle
Ability:
Faith
Raises Magic for several turns.
ArtemisArtemis
Ability:
Boost
Raises Break Power for several turns.
InugamiInugami
Ability:
Flameshift
Converts all element orbs to fire.
ChariotChariot
Ability:
Iceshift
Converts all element orbs to water.
CenticoreCenticore
Ability:
Windshift
Converts all element orbs to wind.
GnomeGnome
Ability:
Earthshift
Converts all element orbs to earth.

Comments

Loading comments…

Sign in to comment.